How to Make Almost Anything
This semester I’m taking Neil Gershenfeld’s prototyping class on How to Make Almost Anything. Each week we learn about a new technique enabled by digital fabrication and apply it towards weekly assignments. Some of the skills covered include electronics design and fabrication, molding and casting, embedded programming, interface design, 3D printing, composites, input devices, output devices, networking and more. Follow my progress on my class website.